![]() The storyline in New World is bare-bones and the quests are uninspired. Some of the side quests can be really interesting if you take the time to read them, and the main story isn’t boring, but it leaves more to be desired. But if you’re going to have a story mode, at least pay some attention to it. Gathering is fun as heck, the combat is good, and PvP is the meat of the game. ![]() The first thing I’d do to New World is completely rewrite the story and add cutscenes. After a few introductory quests, you’ll be tasked with finding the first town, which is different depending on where you spawned in. Pretty early on in the game, you have some weapons to choose from, so you can try them all out and see which combination works best for you. Once you get through your cutscene at the beginning, you’ll be introduced to the basic combat controls and sent out into Aeternum with the rest of the people who were shipwrecked. The options aren’t impressive, but there’s a fair bit of customization available-and there are plenty of hairstyles from which to choose. Starting out in New Worldīefore you can get to Aeternum, you must create your character. Once you fight your way through that, you finally reach the beach and start your journey in Aeternum. The land is said to be full of treasures, but during a storm, you’re cast onto the shores and end up knee-deep in the island’s dark energy called the Corruption. You’re part of a crew sailing to find a mystical place called Aeternum. There’s nothing groundbreaking about the story and later I’ll argue the story isn’t the main focal point of the game. Now that I’m more than 40 hours into the game, there’s plenty to discuss. ![]() Compiling my thoughts about New World, Amazon’s newest game that’s so big I can’t even see the finish line, is a tall order. ![]()
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